AI Insights · Timothy · October 2022
Top 5 Trivia Games on Android in South America Q3 2022
Discover the performance trends of the top 5 trivia game apps on Android in South America during Q3 2022, based on data from Sensor Tower.
Performance of Top 5 Trivia Games on Android in South America Q3 2022
During the third quarter of 2022, the top 5 trivia games on Android in South America demonstrated various performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app performed.
Trivia Crack: Fun Quiz Games
This popular trivia app from etermax showed a consistent performance throughout the quarter. Weekly downloads fluctuated around 100K, peaking at 114K in mid-July. Revenue remained stable, with weekly figures hovering around $1K, peaking at $1.1K in late September. Active users started at 421K and saw a gradual decline, ending the quarter at approximately 357K.
Kahoot! Play & Create Quizzes
Kahoot! experienced a noticeable increase in downloads, rising from 26.2K at the end of June to a peak of 44.8K in late August. Revenue also showed a positive trend, increasing from $617 at the beginning of the quarter to $906 in early September. Active users remained relatively stable, starting at 216K and ending at around 246K.
Trivia Crack Premium
This premium version of Trivia Crack maintained a steady revenue stream, averaging around $500 per week, with a peak of $616 in early September. Downloads were minimal, staying below 30 per week. Active users showed slight fluctuations, starting at 875 and ending the quarter at 763.
Peak – Brain Games & Training
Peak – Brain Games & Training saw a varied performance over the quarter. Weekly downloads peaked at 1.5K in early September but dropped significantly towards the end. Revenue showed a similar trend, reaching a high of $741 in late July. Active users remained stable, averaging around 26K throughout the quarter.
QuizDuel! Quiz & Trivia Game
QuizDuel! had steady weekly downloads, averaging around 300, with a slight peak of 400 in early August. Revenue saw some fluctuation, peaking at $407 in early August but generally staying below $400. Active users remained consistent, averaging around 2K throughout the quarter.
These insights highlight the varying performance trends of the top trivia games in South America. For more detailed analytics and insights, visit Sensor Tower.